information

Type
Ensemble de conférences, symposium, congrès
performance location
Ircam, Salle Igor-Stravinsky (Paris)
duration
31 min
date
March 20, 2024

Somax 2.6 is an application and a library for live co-creative interaction with musicians in improvisation composition or installation scenarios.
It is based on a machine listening, reactive engine and generative model that provide stylistically coherent improvisation while continuously adapting to the external audio or midi musical context. It uses a cognitive memory model based on music corpora it analyzes and learns as stylistic bases, using a process similar to concatenative synthesis to render the result, and it relies on a globally learned harmonic and textural knowledge representation space using machine learning techniques.

Somax2 is a descendant of the well known Omax developed in the Music Representation team over the years and now offers a powerful and reliable environment for co-improvisation, composition, installations, etc. Written in Max and Python, it features a modular multithreaded implementation, multiple wireless interacting players (AI agents), new UI design with tutorials and documentation, as well as a number of new interaction flavors and parameters.

In the new 2.6 version, it is also now designed as a Max library, allowing the user to program custom Somax2 patches allowing everybody to design one's own environment and processing, involving as many sources, players, influencers, renderers as needed. With these abstractions, implemented to provide complete Max-style programming and workflow, the user could achieve the same results as the Somax2 application but, thanks to their modular architecture, it is also possible to build custom patches and unlock unseen behaviors of interaction and control.
This new release adds also new features, like real-time live corpus recording, multi-region handling and beat phase optimisation.
Somax 2.6 runs for the first time natively on Mac OS ARM processors, and a Windows version is under development.

Somax2 is developed by the Music Representation team at IRCAM and is part of ANR project MERCI (Mixed Musical Reality with Creative Instruments) and ERC REACH (Raising Co-creativity in Cyber-Human Musicianship) project.

speakers

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