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This article explores the frontiers of interactive, modular music creation by presenting how existing WAM plugins, available on the Web in their 2D version, can be deployed in real-time 3D collaborative environments without any modification of their existing source code. We present a system in which users build and play with modular audio graphs, which we call music installations, using both audio proces- sors and note generators, all instantiated as headless WAM plugins, with additional, dynamic 3D user interfaces that replace their 2D counterparts. These 3D interfaces are either generated automatically by introspection from the plugins’ metadata, or created manually using a dedicated interactive 3D GUI editor.
The entire system is hosted in WAM JAM Party, a multi-user 3D application where participants assemble, spatialize and co-edit real-time musical installations for performance or educational use.
WAC is an international conference dedicated to web audio technologies and applications. The conference addresses academic research, artistic research, development, design, evaluation and standards concerned with emerging audio-related web technologies such as Web Audio API, Web RTC, WebSockets and Javascript.
The conference welcomes researchers, developers, designers, artists, and all people interested in the fields of web development and music technology.
Web Audio Conferences were previously held in 2015 at IRCAM and Mozilla in Paris, in 2016 at Georgia Tech in Atlanta, in 2017 at the Centre for Digital Music, Queen Mary University of London in London, in 2018 at TU Berlin in Berlin, in 2019 at the Norwegian University of Science and Technology in Trondheim, in 2021 at Universitat Pompeu Fabra and SonoSuite, Barcelona, Spain (virtual event), in 2022 at Université Côte d'Azur, Cannes, France and in 2024 at Purdue University, US.
For this 10 year anniversary, the proposed theme "Hacking and Making with Web Audio", is intended to invite scholars, researchers, developers, designers and artists to explore and engage with new usage of the Web Audio API across various disciplines and contexts. In particular, we will welcome original contributions that re-question and propose novel use of Web and Audio technologies, e.g. in their relation to more traditional music technologies and ecosystem, with or without the Internet or mixing paradigms such as mobile or IoT technologies.
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This paper introduces p5.spatial.js, an open source JavaScript library for creating multichannel sound works in the web browser. Designed to extend the popular creative coding environment p5.js, p5.spatial.js adds multichan- nel audio outpu
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Music audio concepts and design for VR are relatively under-explored compared to visual analogs. This paper ad- dresses the design and evaluation of a dynamic experience of music in Web VR called VRTGO, in which a user explores three altern
November 20, 2025
RhizomeBridge is a VST/AU plugin that enables real- time, bidirectional communication with minimal latency and sample-accurate precision between a Digital Audio Workstation (DAW) and an external Node.js process. Unlike protocol-based approa
November 20, 2025
November 20, 2025
Lately, the rise of AI generative systems has significantly influenced academic discourse on assisted composition, reshaping research agendas and scholarly practices. While generative tools can streamline exploratory workflows, they also au
November 20, 2025
This talk presents a practice-based research that uses choreography to critique the often-concealed algorithms operating in the background of everyday web environments. By harnessing choreographic practices, researchers can both reinforce e
November 20, 2025
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